Tic-Tac-Toe and Minimax

Abstract: In this post, we discuss some of the important terms of basic game theory, and using the Minimax algorithm, create a strong solution for the abstract-strategy game of Tic-Tac-Toe. Tic-Tac-Toe, from a game design standpoint, is horrible. It lacks any real decision making, and assuming all players act optimally, will always end in aContinue reading “Tic-Tac-Toe and Minimax”